Monday 30 September 2013

Task 1

Define the term animation.
Animation is the process of creating a continuous motion and shape change of an image by means of rapid display of a sequence of similar images to create the allusion that the display is moving.
Where is animation used?
Animation is used in a lot of modern day media, For example Pixar’s Animated Family comedy Toy story , this was the first movie to ever use 3D animation as its main concept , Known as CGI. Other examples of media in which animation is used are; Computer games, such as Cult hit Borderlands, TV adverts, and Cartoons.
Who’s the audience?
Specific Animations often are cause for specific Audiences, Most commonly , the basic form of animation, Cartoons , Is usually aimed towards children and young people whereas more serious forms of animation Such as C
CGI Is Used for Video games and other media for older audiences, With the exception of the rising CGI trade that focus’ on children’s movies.

The History.
However Animation isn’t just a modern day feat William Horner (1786 -1837) A British mathematician is known as the pioneer of animation, He created what is known as the Zoetrope, A cylinder shaped item with framed imaging that when spanned it created the impression of a moving image. This type of technology was later improved A common, non-computer generated, type of animation was the flipbook animation. Later improvement came the age of Stop-start animation, the most widely known stop-start animation Was Nick Parks Wallace and Grommet the Incredibly popular family animated comedy, one of the first of its kind. Other Big names in the animation industry include; Thomas Edison, the 19th century inventor creating the picture camera, the Phonograph, this acted like a large speaker and he also created the Zooproxiscope an advanced version of the zoetrope. Walt Disney the pioneer of modern day cartoon industry, And the Lumiere brothers, who created the world’s first projector, much like that of what is used in modern day theatres.




This is a screenshot of the timeline of an animation I created by using Frame by Frame Shape tween. First I created a Text box with a ‘1’ inside and placed it in the centre of the stage, there I pressed Ctrl-B breaking the object up, and then I proceeded to create a key frame at frame 20. From frame twenty I created Another text box with a ‘2’ inside and placed it in the same area where the ‘1’ was then I once again broke the object up using Ctrl-B, then I added a shape tween at frame 5, causing the timeline box to go green with a black arrow through it, when viewing this gave the illusion that the 1 was morphing into the 2.
Masking is a process of animation that involves two moving objects being played over and over with one on top of the other, sometimes giving the illusion of one running through the other. 

This is a screenshot of the timeline of a masking animation I created. To do this I Imported an image on layer 1. From there I added another layer and added an oval shape onto the stage and Changed it into “mask” then I created a key frame at point 20 and then moved the oval over the image to another location , after that I created a classic tween between frame 0 and 20. This successfully created a mask animation.

No comments:

Post a Comment